When combat does commence against vampires and their gun-toting followers, the gunplay mixed with the psychic powers feel great. It’s too bad, because the in-game notes, books and art style really do a great job in world-building. Despite two fairly unique open-world maps, they’re fairly lifeless, which makes early exploration a chore before fast-travel points come into play. The problem is that Redfall doesn’t meet Arkane’s own standards nor excel the way its many inspirations do. Then there are other influences from more tactical shooters like Gears of War and Far Cry. It also takes huge inspiration from many multiplayer-leaning shooters, including Borderlands and Destiny, in how it’s constantly rewarding characters with loot and experience for destroying enemies or completing objectives. Redfall finds itself tapping into Arkane’s rich history of giving players creative ways to tackle enemies via both weapons and special powers. An open-world loot shooter, the game has players choose between four characters with various psychic powers for killing vampires and their human followers. The first Microsoft exclusive release under the deal heads down to Massachusetts for a vampire invasion through Redfall. One of the mega-publisher’s crowned development studios is Arkane Studios, known for its ultra-popular games ranging from the Dishonored series to 2021’s phenomenal Deathloop. Several years have passed since Microsoft acquired Bethesda Software. Your CNN account Log in to your CNN account
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