Yoshida published an updated roadmap for the beta test through launch, indicating four phases of beta beginning in mid-February 2013. During this period, Wada admitted that the development of A Realm Reborn was a cause of delay for many Square Enix titles at the time. The alpha test for A Realm Reborn began shortly after the original release's finale and ended in late December 2012. The original version shut down in November 2012 and was followed by an alpha test for Version 2.0. This new game, initially dubbed "Version 2.0", features a new game engine, improved server infrastructure, and revamped gameplay, interface, and story. This team was responsible for generating content for the original version as well as developing a brand new game which would address all of the previous release's criticisms. In response, then-Square Enix President Yoichi Wada announced that a new team, led by Yoshida, would take over and attempt to fix the issues with it. The original Final Fantasy XIV, released in September 2010, was a commercial and critical failure. We believe that this change will positively impact players looking to build a wider team of heroes across all four factions and provide more opportunities for advancement across all content within the Ascension Realm. ⚡️□□□□ □□□□⚡️ Realm Of The Titans Released A New Content Patch And 10 New Heroes ->->->-> Realm Of The Titans Released A New Content Patch And 10 New Heroes =LINK=
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